Pretty Good
What is the Yserbius Project? The project is being undertaken in C#, music will be provided via the OGG Vorbis codec, dungeon graphics will either be handled by the Tao Framework using OpenGL or some open source game engine like the Axiom Engine . The networking aspect is being handled by TCP/IP sockets. All character information, etc. is going to be stored server side in a Microsoft SQL database and be integrated with Xensoft.com's database.
How can I connect to the server? Unfortunately at the moment you can't. This project is not designed to get the old Yserbius we know and love to work on-line. It is a recreation of the game from scratch. That means you will need to have a copy of the client that I'm developing and the client hasn't reached a point where it is ready to be distributed.
How can I help? I'm not looking for any help coding the project right now, if I need anything I'll make sure to post it in the forums. Other then that I really appreciate hearing that people are still interested in the project, helps keep me motivated more than anything else. So if you're interested in seeing this project move forward please post in the forum, send me an email, or make a small donation. Thanks!
Doing my best to keep this section up to date with my progress so check back often and let me know what you think.
Current mainline development statistics as of 06 Jul 2005 16:59 -0700 Total Lines: 18806; 14172 executable (75.35 %) Total Pages: 284.93; 214.72 executable Revision r39 by westlund on 01 Jun 2005 16:53:43 -0700 Stored on Subversion 1.2.0
Anything New |
Posted 03 November 2006 11:38:42.000 |
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I Can Read... |
Posted 04 June 2005 21:23:36.000 |
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Skills! |
Posted 01 June 2005 15:09:27.000 |
New Tools |
Posted 26 May 2005 17:50:59.000 |
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Level Up |
Posted 08 May 2005 17:53:41.000 |
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Xensoft.com - Home to the Yserbius project
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